大自然环境草地动态绿色植物UNITY3D模型

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大自然环境草地动态绿色植物UNITY3D模型

以下内容是机翻 自己根据软件专业名称进行理解

使用版本
– Unity 2017.3+
– Unity 2018
– Unity 2018 HD RP 4.9
– Unity 2018 LW RP 4.9
– New Unity Terrain 2018.3+ Support
– Unity 2019
– Unity 2019.1 HD RP 5.7+
– Unity 2019.1 LW RP 5.7+
– Unity 2019.2+ LW RP 6.9+
– Unity 2019.2+ HD RP 6.9+
– Unity 2019.3+ LW RP 7.18+
– Unity 2019.3+ HD RP 7.18+
– Unity 2019.3 URP 7.2+
– Unity 2019.3 HD RP 7.2+
– VS PRO at Standard, HD and URP support for 7.2+
– SRP Batcher support Unity 2019.2, 2019.3+ LW, URP AND HD RP
– DOTS instancing support

要运行HD或LW RP,请先将包导入HD或LW RP项目,然后导入“ HD and LW RP support”或“ HD and URP support”文件夹中资产内的支持包。它将替换着色器,预制件,网格,使它们可以与RP一起使用。另请检查该文件夹中的自述文件。

我们在屏幕上标记HD SRP和NON HD SRP屏幕。

该软件包包括:
-包含100%扫描资产的庞大库,这些库经过仔细优化,地图集和LOD处理;
-一组着色器,如果您要使用它们,将带来更高的质量并简化您的工作流程;
-草地环境小的树林;
-所有材质之间共享所有着色器;
-包含来自视频的HD SRP演示;
-还包括统一标准渲染的演示;
-包括Vegetation Studio NON PRO的演示场景;
-包括Vegetation Studio PRO的演示场景;
-来自第二个视频的NON HD SRP演示场景至少需要:Vegetation Studio Pro,RAM 2019 – River Auto Material 2019才能运行。视频说明中包含分步教程,下载链接和使用过的资产;
-与Vegetation Studio和Vegetation Studio Pro搭配使用效果最佳;

在我们的产品包中,您会发现5个方面(艺术含量,着色器,工具,支持文件):

1)艺术含量:
-21个带有LOD的悬崖模型和91个预制件:标准,顶盖或由树叶,草遮盖;
-20种具有LOD和68种预制件的岩石模型:标准,顶盖或由树叶,草遮盖;
-6座低聚背景山;
-8灌木丛:柳树和枫树有LOD,最后作为LOD穿过;
-9个细节网格:三叶草,雏菊,枯草,草类植物,带有LOD的叶子;
-带有LOD的21种型号的施工套件围栏;
-24种系统围栏模型:支柱和跨度;
-具有LOD的组合围栏模型的12种模型;
-所有上述配置的53个围栏预制件;
-10种花朵类型,带有45个LOD网格,各式各样:平面,十字形,局部;
-15种草,LOD\’ed有多种形式:平面,交叉,细密;
-带有LOD的70个鲜花和绿草预制件;
-70个花草预制件,用于没有LOD的统一地形;
-5种地面纹理集:27种纹理,包括:反照率/平滑度,ao,高度图,法线贴图,MT / AO / H / SM;
-颗粒和昆虫:蜜蜂,蝴蝶,树叶,灰尘;
-2个带有视差着色器和RAM道路轮廓的肮脏道路材料
-适用于您的地形的14个地形高度图图章和统一地形图章2018.3+;
-14张GAIA地形图;
-3个具有LOD的树桩,并与地形混合变量混合;
-2个带LOD的蘑菇;
-3种树木预制件:高清,植被工作室,优化和烘焙;
-11棵有LOD的树木并作为最后LOD穿过;
-树木的类型如下:植物,小树,独立树,森林树,枯树;
-下面的树三角形规格;
-所有纹理包含:反照率,法线贴图,金属,高度,AO,平滑度;
-在地面纹理中,您会发现:草地草,肮脏的地面,肮脏的草,树叶,不必要的;
-高清SRP演示;
-Unity标准渲染演示;
-具有Vegetation Studio Pro的生成功能的演示;
-具有Vegetation Studio Standard-NON PRO的生成功能的演示;

2)着色器:
-所有着色器均支持开箱即用的间接实例的植被工作室;
-3草着色器:lite,standard,specular;
-4个标准着色器,可通过蒙版或顶部(地形混合)自动覆盖纹理;
-作为最后一棵树LOD的1个交叉着色器
-树皮和叶子着色器具有金属/镜面变体;
-当物体接触河流汽车材料水面时,自动支持hd和lw rp 2019.2+;
-请注意,lw和hd rp大约增加了7种新的着色器,它们包括:平面,三面体uv,通过方向矢量覆盖等。

3)从HD SRP移植的风影:
-先进且便宜的渲染风影;
-风将在我们所有资产之间共享;
-像HD SRP一样,风速为1:1;
-风能管理草的颜色和法线;

4)工具和脚本:
-HD SRP将风移植到较低的统一版本;

5)其他支持文件:
-后期处理堆栈2.0配置文件;
-GAIA邮票;
-RAM道路概况;

树木规格-低透支和智能着色器,对GPU友好。

树包含优化版本和高清版本:

优化的LOD的平均
三元组:Big Standalone:14200/6200/4000/2500/24(叉);
大森林:6000/2600/1600/1100/20(十字架);
中; 9200/6200/3500/2100/24(十字);
杨:3200/1300/650/27(十字架);
厂房:900/450/2400/24(cross);
HD LOD的tris非常相似:

所有着色器使用与统一标准着色器相同的通道并支持实例化:
Metalic Shader:Albedo(RGB)// Metalic(R)环境
光遮蔽(G)平滑度(A)// Normal(RGB)高光着色器:反照率(RGB)//普通(RGB)//镜面反射(RGB)平滑度(A)//环境光遮挡(G)

我们建议您在项目中使用这种配置,以节省大量内存和GPU源。除了使用5-6个纹理,您可以使用3个组合纹理,在统一的标准着色器以及我们的系统中,结果相同。此配置还使该资产与HD SRP 100%兼容。

纹理的分辨率为2048×2048,最高分辨率为4096×4096,但在较低的分辨率下,效果也很好。凭借紧凑的地图集结构,它们对于gpu和内存非常轻便。

This pack is:
– Huge library of 100% scanned assets, carefully optimized, atlased, LOD’ed;
– Group of shaders which will bring better quality and simplify your workflow, if you want to use them;
– Meadow Environment with small groves ;
– All shaders are shared between our all assets;
– HD SRP Demo from video is included;
– Demo for unity standard rendering, pretty as well also included;
– Demo scene for Vegetation Studio NON PRO included;
– Demo scene for Vegetation Studio PRO included;
– NON HD SRP Demo scene from 2nd video need at least : Vegetation Studio Pro, R.A.M 2019 – River Auto Material 2019 to run. Step by step tutorial, download link and used assets are in video description;
– It works best with Vegetation Studio and Vegetation Studio Pro;

In our pack you will find 5 aspects (artistic content, shaders, tools, support files):

1) Artistic content:
– 21 cliff models with LOD’s and 91 prefabs: standard, top covered or by mask by leaves, grass;
– 20 rock models with LOD’s and 68 prefabs: standard, top covered or by mask by leaves, grass;
– 6 low poly background mountains ;
– 8 bushes: willow and maple with LOD’s and cross as last LOD;
– 9 detail meshes: clover, daisy, dead grass,grass plants, leaves with LOD’s;
– 21 models of construction kit fences with LOD’s;
– 24 models of system fences: post and span;
– 12 models of combined fence models with LOD’s;
– 53 fence prefabs from all mentioned configurations;
– 10 flower types with 45 LOD’ed meshes in variants: planes, cross, detailed ;
– 15 grass types, LOD’ed in variants: planes, cross, detailed ;
– 70 flowers and grass prefabs with LOD’s;
– 70 flowers and grass prefabs for unity terrain without LOD’s;
– 5 ground texture sets: 27 textures with: albedo/smoothness, ao, heightmap, normalmap, MT/AO/H/SM;
– particles and insects: bees, butterfly, leaves, dust;
– 2 dirty road materials with parallax shader with R.A.M road profiles;
– 14 terrain heightmap stamps for your terrain and unity terrain stamping 2018.3+;
– 14 GAIA terrain stamps;
– 3 Tree stumps with LOD’s and blended with terrain blend variants;
– 2 mushrooms with LOD’s;
– 3 variants of tree prefabs: HD, Vegetation Studio, Optimised and baked;
– 11 trees with LOD’s and cross as last LOD;
– Trees are in types: plants, small tree, standalone tree, forest tree, dead tree;
– Tree triangles specification below;
– All textures contain:Albedo, Normalmap, Metallic, Height, AO, Smoothness;
– In ground textures you will find: meadow grass, dirty ground, dirty grass, leaves, needless;
– HD SRP demo;
– Unity standard rendering demo;
– Demo with spawn functions for Vegetation Studio Pro;
– Demo with spawn functions for Vegetation Studio Standard – NON PRO ;

2) Shaders:
– All shaders support vegetation studio instanced indirect out of the box;
– 3 grass shader :lite, standard, specular;
– 4 standard shaders with auto texture cover by mask or by top (terrain blend);
– 1 cross shaders as last tree LOD
– bark and leaves shaders with metallic/specular variants;
– automatic wetness support for hd and lw rp 2019.2+ when object touch river auto material water surface;
– make note that lw and hd rp gets about 7 new additional shaders with: planar, triplanar uv, cover via direction vector and much more.

3) Ported wind shading from HD SRP:
– Advanced and cheap in render wind shading;
– Wind will be shared between our all assets;
– Wind works 1:1 like in HD SRP;
– Wind manage grass colors and normals;

4) Tools and Scripts:
– HD SRP ported wind to lower unity versions;

5) Additional support files:
– Post process stack 2.0 profiles;
– GAIA stamp;
– R.A.M road profile;

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